Hello,

I am Burak.

.

I'm focused on advancing my game programming skills to deliver smooth gameplay and immersive storytelling.

Game Developer specializing in Unreal Engine 5.6 (C++/Blueprints). Focused on developing immersive systems and engaging mechanics for Action-Adventure and RPG titles, supported by a commitment to narrative world-building. Experienced in implementing AI behavior systems, combat state machines, and core gameplay mechanics. Led the 1st-ranked team awarded Best Project (Bilkent University, in collaboration with Havelsan). Professional background in simulation systems and technical testing within the defense industry, recognized as the Best Intern at Simsoft Technologies. International academic experience at Metropolia University of Applied Sciences, Helsinki, Finland.

Download Resume



education

Bilkent UniversityAnkara, Turkey
Bachelor of Science,01/2020 – 05/2024
Computer Technology & Information Systems
Key Coursework:
Discrete Mathematics, Object Oriented Programming, Computer Algorithms, Software Engineering Principles, Data Structures
Key Project:
An award winning Senior Project - ChatGPT integrated Role-Playing Game
built on Unreal Engine 5 using C++.

Metropolia University of Applied SciencesHelsinki, Finland
Exchange Student,01–05/2022 Information Technology
Key Coursework:
Game Engines, Introduction to Game Business

skills

Programming Languages:  C++, C, Python, SQL, C#
Unreal Engine 5.6:  Gameplay Programming (C++ & Blueprints), Gameplay Ability System (GAS), Motion Matching
Game Development:  AI (Behavior Trees, State Machines), Combat Systems, Locomotion, Gameplay Mechanics
Software Engineering:  OOP, OOA/OOD, Design Patterns (SOLID), UML
Tools & Technologies:  Git, Qt Framework, OpenGL, GLUT, Doxygen, AWS

awards

1st Ranking Team Award - CTIS Awards 2024
Recognized by the Department of Information Systems and Technologies, Bilkent University, in consultation with Havelsan for my team's Senior Project titled “Knight of the Alliance”.

Best CTIS Intern Award - CTIS Awards 2024
Selected by the Department of Information Systems and Technologies, in consultation with Simsoft Technologies, to receive the award for my
long-term internship.




experience

Abyrax StudioAnkara, Turkey
Independent Game Developer09-2024 - Present
- Developing "Bothun: Rise of the Lights," a Nordic-themed action-adventure game in Unreal Engine 5.6 targeting PC.
- Implementing core gameplay systems in C++ and Blueprints, including combat mechanics and AI-driven NPC behaviors.
- Managing development workflow from concept (GDD) to prototyping and milestone planning, including incubation-stage presentations.
- Authoring an accompanying narrative to establish a deep narrative foundation and IP development.

Simsoft TechnologiesAnkara, Turkey
Software Engineer Intern (On-Site)01–05/2023
- Developed and extended a C++/Qt-based project builder tool for simulation environment configuration and workflow management.
- Localized and maintained technical documentation using Doxygen, improving codebase clarity and team usability.
- Improved a simulation setup application to resolve deployment failures and streamline software installation for end-users.

Simsoft TechnologiesAnkara, Turkey
Software Test Engineer Intern (On-Site)08–09/2022
- Designed and executed structured test cases for simulation workflows, focusing on system validation and functional correctness.
- Validated simulation functions and reported critical engine bugs, providing detailed reproduction steps to the development team.
- Conducted engine-level map and texture testing, identifying visual glitches and performance bottlenecks in 3D simulation environments.

Languages

English  (Professional Working Proficiency | IELTS Academic: 7.0/9.0)
Turkish  (Native)
Finnish  (Beginner)

projects

Bothun: Rise of the LightsYoutube Trailer Link

A story driven, semi open-world Action RPG with a distinct low poly art style developed in Unreal Engine 5.6. Featuring an Gameplay Ability System, dynamic combat, AI driven enemies, spells, and abilities.

Project AlkutYoutube Trailer Link

A level based, cinematic action TPS game featuring Motion Matching animations, modular weapon systems, AI driven enemies, and loot based progression mechanics developed in Unreal Engine 5.5.



Knight of the AllianceGithub Project Link

An award-winning senior project developed in Unreal Engine 5, offers players an engaging medieval journey through map of medieval-themed Bilkent University, featuring interactive gameplay with ChatGPT-integrated NPCs.

2D Platformer

Developed a platformer game using Paper 2D and C++ in Unreal Engine 5, featuring mechanics like jumper platforms, falling platforms, traps, and
enemy catching gameplay.

Parkour Trials

Created various projects in Unreal Engine 5 featuring foundational movement systems, environmental traps, and puzzle-based progression logic. Projects showcased the integration of both C++ and Blueprints.


Course Projects



Amazon Web Services

Developed a cloud architecture capstone project utilizing AWS, focusing on designing and implementing scalable, secure, and efficient
cloud solutions to solve real-world challenges.

CTIS-164

Developed mini-game projects as part of the course, using C, GLUT and OpenGL libraries. Projects demonstrated foundational graphics programming skills and interactive game design principles.

CTIS-487

Mobile application in Java using Android Studio as part of the course showcasing upcoming movies, featuring functionalities like movie listings, release dates, and detailed information.


CTIS-255

Click challenge game created with HTML, CSS & JavaScript (jQuery).

CTIS-221

Object oriented GUI based Java project for video game & customer information system.

CTIS-256

Movie Review Website (Backend Project) with PHP and MySQL.

Contact Me

abyrax@gmail.com